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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
255
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Posted - 2013.12.15 20:47:00 -
[1] - Quote
message from Godin:
Since 1.7 dropped, I have been making a list of how many Caldari vehicles and Gallente vehicles that I see on the field. Long story short, i've got a ratio (Caldari to Gallente) of 3:1.
When I found this out, I was like "wtf is up with this ****?" and I went to investigate. I searched for hours to find out why, and was talking to Mr. Pearson, and found out why.
Those things have insane abilities to fit stuff. remember how caldari HAV's couldn't really fit blasters? Now they can fit PROTO ones easily. Gallente HAV's can't even fit them without having a gimped fit.
No wonder why I've been seeing Gunnlgi's with Ion Cannons (well, it's not like they're killing me or anything), yet the highest I've seen a Maddy go is a neutron Blaster. That needs fixing.
Also, I found out that they can almost perma run their hardeners. Yes, I **** you not. At least with Gallente HAV's you can't perma run without having no local repps. with Caldari vehicles, you always have repps, and therefore you don't need to put one on.
Those issues needs looking into.
Peace, Godin |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
256
|
Posted - 2013.12.15 20:50:00 -
[2] - Quote
Fizzer94 wrote:Guristas Saga.
message from Godin: I didn't count the BPO LAV's in this, otherwise it would be more like 5:1 |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:45:00 -
[3] - Quote
Seymor Krelborn wrote:Roger Cordill wrote:message from Godin: Since 1.7 dropped, I have been making a list of how many Caldari vehicles and Gallente vehicles that I see on the field. Long story short, i've got a ratio (Caldari to Gallente) of 3:1. When I found this out, I was like "wtf is up with this ****?" and I went to investigate. I searched for hours to find out why, and was talking to Mr. Pearson, and found out why. Those things have insane abilities to fit stuff. remember how caldari HAV's couldn't really fit blasters? Now they can fit PROTO ones easily. Gallente HAV's can't even fit them without having a gimped fit. No wonder why I've been seeing Gunnlgi's with Ion Cannons (well, it's not like they're killing me or anything), yet the highest I've seen a Maddy go is a neutron Blaster. That needs fixing. Also, I found out that they can almost perma run their hardeners. Yes, I **** you not. At least with Gallente HAV's you can't perma run without having no local repps. with Caldari vehicles, you always have repps, and therefore you don't need to put one on. Those issues needs looking into. Peace, Godin lol how can you make a thread like this when you've been defending tank spam.... even the tank enthusiast are seeing problems now. tank spam broke dust even more.....
message from Godin: They're still killable, those things just.... bothers me. perma running hardeners shouldn't be a thing, as it breaks the concept of period of strength, period of weakness. Also, The blasters easily fitting on the opposing race's hull while the race who's using them's hull can't even fit it with a good tank makes no sense and needs fixing. The only other problems is that they need a speed nerf, say 5-10 m/s. OR a acceleration nerf of about 10-20%, and that rails are far superior to forges, and that needs looking at. Otherwise, they are absolutely perfect. Swarms, Forges, and AV nades do just the right amount of damage, the times (other than the Shield hardeners) for the periods are perfect, there's no insane repps, and hunting for HAV's is now viable over just sitting there and waiting for the HAV to pass by, then insta pop it.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:47:00 -
[4] - Quote
KING CHECKMATE wrote:True Adamance wrote:
You never need to retreat with a Sica, not to mention you can turn on a dime and don't have to be moving forwards or backwards to turn the tank.
Sica should be the clear choice as Armour tanks are now garbage.
Not necesarily . My Soma has armor rep + hardener + Damage mod and Fuel injector. So i do have more damage output and speed if necesary.but just, the roles are inverted.
My soma is Hit and run . My Sica is the Heavy resistance CQ battler.
message from Godin: Yet only one Caldari HAV (pretty sure I remember it being a Gunnlogi) has been able to pop me, and only because it had help Still, these are problems that needs to be addressed. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:49:00 -
[5] - Quote
Reign Omega wrote:Gimped fit how? I run a Madrugar with Ion cannons and still have room for 2 reppers and 1 hardener. No room for small turrets or a scanner, but I can fit a basic nos on it just fine...
That 2 reppers 1 hardener fit is only useful when fighting basic infantry infantry. Otherwise, it's useless. Come at me with it, and I'll make it look like ****
EDIT: Also, what's the tier of the reppers and hardener? |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:52:00 -
[6] - Quote
Darken-Sol wrote:I haven't skilled in too far but have you factored in the hidden pg/cpu on the Maddy?
message from Godin: What are you talking about? There's no hidden CPU/PG. Or have I missed something? I don't pay attention to bugs usually. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:54:00 -
[7] - Quote
Benjamin Ciscko wrote:Roger Cordill wrote:message from Godin: Since 1.7 dropped, I have been making a list of how many Caldari vehicles and Gallente vehicles that I see on the field. Long story short, i've got a ratio (Caldari to Gallente) of 3:1. When I found this out, I was like "wtf is up with this ****?" and I went to investigate. I searched for hours to find out why, and was talking to Mr. Pearson, and found out why. Those things have insane abilities to fit stuff. remember how caldari HAV's couldn't really fit blasters? Now they can fit PROTO ones easily. Gallente HAV's can't even fit them without having a gimped fit. No wonder why I've been seeing Gunnlgi's with Ion Cannons (well, it's not like they're killing me or anything), yet the highest I've seen a Maddy go is a neutron Blaster. That needs fixing. Also, I found out that they can almost perma run their hardeners. Yes, I **** you not. At least with Gallente HAV's you can't perma run without having no local repps. with Caldari vehicles, you always have repps, and therefore you don't need to put one on. Those issues needs looking into. Peace, Godin I could have went blasters if I wanted to I still could would not have to get that much sp to be able to fit it but I chose missiles because they are armor tank killers and I usually run with an armor tank in PC so I do the burst DPS against the shields and the blaster finishes him off before reloading. I do agree blasters should be a hard fit for Gunnlogi's and an easier fit for Madrugar's, I would gladly exchange the ability to fit damage mods without impeding my fit for blasters Doesn't the armor tanks hardeners cool down last only like 36 seconds or something while the active time is past that.
message from Godin: Those are the complex ones. Try fitting them though
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
263
|
Posted - 2013.12.16 00:56:00 -
[8] - Quote
Racro 01 Arifistan wrote:i have no trouble with my madrugar. exept for having tofit a cpu upgrade. if i didnt want a cpu upgrade i would have to remove my blaster damage mod. other than that at max skills i ahve no trouble in fitting an ion cannon to my maddy.
so i dont know how relible godins info is. but i ahve no trouble in killing gunnlogi's. my ion cannon maddy just beats them into submission.
i also ahve another maddy fit with only 2 compex reppers/ basic repper and ion cannon. such insane rep i dont need to fill the high slots.
message from Godin: Both of those fits are absolutely horrible, and is only useful against the random AV'er or regular infantry. I'd like to see a Gunnlogi alpha you to hell 'grabs popcorn, chocolate, and mug of tears' Start the show. |
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